Chaofanatic
Member
I'd like to set up a mechanic where the player jumps into a surface and is catapulted out at a slightly lower speed. The style of behavior I'm after is like the Techno Hill goo, but that doesn't actually launch the player out very much. I'd like to be able to leap off of a higher area, then use the momentum from the goo to send myself somewhere even higher.
Would I be able to use lua to script a custom linedef type for this or anything? It doesn't look like the THZ goo has any special settings that lets me change how it treats vertical momentum.
Edit: A bit of guidance on how to set sector/fof properties using lua would also be very helpful on its own as I've already started figuring out how to make lua scripts on my own!
Would I be able to use lua to script a custom linedef type for this or anything? It doesn't look like the THZ goo has any special settings that lets me change how it treats vertical momentum.
Edit: A bit of guidance on how to set sector/fof properties using lua would also be very helpful on its own as I've already started figuring out how to make lua scripts on my own!
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