Uber Shell
Member
In the WAD I am currently making for myself, I want a sector to close its entrance after the player enters. The problem is, I want it to activate once the player is far enough from it that I don't have to worry about being able to quickly run to the other side and getting trapped outside the sector.
Sector type 711 can accomplish this perfectly, but according to the wiki, "This method is obsolete and will be gone from SRB2 soon." I wish to do the same thing without affecting the linedef that triggers the change.
Can anyone teach me how to do so using Linedef Executors? I would very much appreciate it.
Sector type 711 can accomplish this perfectly, but according to the wiki, "This method is obsolete and will be gone from SRB2 soon." I wish to do the same thing without affecting the linedef that triggers the change.
Can anyone teach me how to do so using Linedef Executors? I would very much appreciate it.