Midtexture confusion

Snowbold

Member
I am using Ultimate Zone Builder and following the tutorial on the wiki, however the midtextures are showing up on the ceiling even when "Lower Unpegged" is checked.
Screenshot (18).png
 
It works the same way, I already tested it on UZB, it's confirmed on ZB, I don't know why I said that, but it works, it's Peg MidTexture that needs to stay and the Double-Side box.
 
Is this just how it works in UZB? If so what do upper/lower unpegged do in UZB?
It's just better in general, it was like this in ZB too. Lower unpegged is supposed to scroll the wall texture up a bit when the midtexture is attached. This is rarely useful, so we use peg midtexture instead, which simply attaches the midtexture to the floor and doesn't adjust the walls at all.
 

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