You can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play.Pls I can't go 100% how do I do
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Pls someone
Will you fix this bug? You have to have the SpiderBall and jump off another wall while upside down to reproduce.You can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play.
ACZ4 has a respawning powerbomb tank when you hit "retry", or you could use "samuspowerdrop 14" to give yourself powerbombs. I wouldn't consider it cheating if you had 5+ powerbomb tanks already, which is the intended amount for 100%.
I'll set it back to 5+ next update, naturally.
Yep. I accumulate to-do lists for whenever I get back to the next version, and that one's on it!Will you fix this bug?
awesomeYep. I accumulate to-do lists for whenever I get back to the next version, and that one's on it!
Thank you and good job this mod is awesomeYou can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play.
ACZ4 has a respawning powerbomb tank when you hit "retry", or you could use "samuspowerdrop 14" to give yourself powerbombs. I wouldn't consider it cheating if you had 5+ powerbomb tanks already, which is the intended amount for 100%.
I'll set it back to 5+ next update, naturally.
agreedThank you and good job this mod is awesome
I felt like doing some minor maintenance on the fastest thing alive!
MISC CHANGES:
-Spiderball no longer goes on cooldown when flashing unless you got hurt mid-spiderballing.
-Samus now puts her arm cannon down when you've beaten the stage.
-Removed shadows from rings when using the Metroid Skin.
-Added shadows to Ice Beam (charge) shots, as well as your Gun Ship.
-Reduced frequency...
Ah yes, a new updateGolden Shine updated = Metroid Vanguard = Samus Aran in SRB2 [v1.5c] with a new update entry:
v1.5d (Suit Maintenance Complete!)
Read the rest of this update entry...
do you have both fire and fire-normal bound to the same button? i just tested it out and it seems to have replicated the issue. not sure what else could be happening.Something's wrong with Samus missiles.
Whenever I press fire-normal she shoots her normal beam before a delayed missile follows right after, this is consistent in single player even when she's the only addon loaded.
do you have both fire and fire-normal bound to the same button? i just tested it out and it seems to have replicated the issue. not sure what else could be happening.
That is bug related to how Controllers work in SRB2, where "Fire" and "Fire normal" are tied to moving the Right Stick Left/Right. This can be changed by changing the "Fire(Normal)" Axis option to "none" in controller settings.Found a bug where when I move the camera to the right it thinks I fired the arm cannon
Did this and it fixed the issueThat is bug related to how Controllers work in SRB2, where "Fire" and "Fire normal" are tied to moving the Right Stick Left/Right. This can be changed by changing the "Fire(Normal)" Axis option to "none" in controller settings.
If you're on keyboard? I don't know.
Glad I could help.Did this and it fixed the issue