= Metroid Vanguard = Samus Aran in SRB2 [v1.5d]

= Metroid Vanguard = Samus Aran in SRB2 [v1.5d] v1.5d

Pls I can't go 100% how do I do
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Pls someone
You can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play.

ACZ4 has a respawning powerbomb tank when you hit "retry", or you could use "samuspowerdrop 14" to give yourself powerbombs. I wouldn't consider it cheating if you had 5+ powerbomb tanks already, which is the intended amount for 100%.

I'll set it back to 5+ next update, naturally.
 
You can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play.

ACZ4 has a respawning powerbomb tank when you hit "retry", or you could use "samuspowerdrop 14" to give yourself powerbombs. I wouldn't consider it cheating if you had 5+ powerbomb tanks already, which is the intended amount for 100%.

I'll set it back to 5+ next update, naturally.
Will you fix this bug? You have to have the SpiderBall and jump off another wall while upside down to reproduce.
 

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You can still get 100%, but it seems atm the powerbombs completion counter is bugged and wants 8+ powerbomb tanks instead of 5+ for 100%, which is a bit harsh for regular play.

ACZ4 has a respawning powerbomb tank when you hit "retry", or you could use "samuspowerdrop 14" to give yourself powerbombs. I wouldn't consider it cheating if you had 5+ powerbomb tanks already, which is the intended amount for 100%.

I'll set it back to 5+ next update, naturally.
Thank you and good job this mod is awesome
 
i love this mod for its attention to deateil and making it feel sorta a cross breed between the 2 games (i had a lot of fun with the controls and everything) but i feel as tho there is some things that would make it better idk if i should but i will just give you a number list but i feel as tho this was suposted to be more gameplay focused but i will just add it for some discussion

(i would have posted this for a review but i felt as tho asking questions would be better so here are the questions or ideas i ant really a review guy and i am bad at stuff)

  1. eggman/robotnik doesent really say anything about Samus no like quity banter no like "i am going to beat you haha" or like no "you will not see the last of me once you see my greatist creation" or eggman trying to anger her or really anything like eggman giving hints on why he is doing this or anything
  2. no questioning on sonic (that isint there) or metal sonic suprizing i know since how much eggman hates that hedgehog we never really get any dialog or Samus going "hmm weird that is strange on why he would build a race track or why he would build a super fast hedgehog for that race track since they are very slow" hedgehogs i mean
  3. she never questions the animal buddys or well the animals inside of eggmans machines yea suprizingly she never really asks that question

(this ones just nit picking (well all of this already is but this is bottom of the barrel) at this point since its all about samus)

  1. she doesent really meet sonic or any of them really no corpses no dialog no like cutscene or anything and when i picked any character other then samus i thought they would have intrusting dialog or sonic would sorta freak out over the metroid but no nothing

(sorry if this seems rude its not supposted to be and also sorry for bad english and yea i know i am asking a lot for a mod i am sorry
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Thank you and good job this mod is awesome
agreed
 
Uh oh. I think I broke something. Usually when it is set to have World Events enabled, Samus will monologue at the start of certain levels, but she's been weirdly silent ever since I updated SRB2. Did I forget to do something?
(Updated with an actual problem now, since the color palette thing was user-error, technically.)

EDIT: Looks like starting a fresh roll of things got it going. I guess older saves are incompatible with the update.. Awh.
 
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Golden Shine updated = Metroid Vanguard = Samus Aran in SRB2 [v1.5c] with a new update entry:

v1.5d (Suit Maintenance Complete!)

I felt like doing some minor maintenance on the fastest thing alive!
e6ad5f356e89a2af30e9075c15b5d56d.gif

MISC CHANGES:
-Spiderball no longer goes on cooldown when flashing unless you got hurt mid-spiderballing.
-Samus now puts her arm cannon down when you've beaten the stage.
-Removed shadows from rings when using the Metroid Skin.
-Added shadows to Ice Beam (charge) shots, as well as your Gun Ship.
-Reduced frequency...

Read the rest of this update entry...
 
hey i found out you can reach the alt exit entrance by dashing up a specific ramp with boost ball but you cant blow the grates up,

srb20505.gif

pretty sure there are monitors in there ill just leave this area alone and exit level
 
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Something's wrong with Samus missiles.

Whenever I press fire-normal she shoots her normal beam before a delayed missile follows right after, this is consistent in single player even when she's the only addon loaded.

During Netgames she's almost completely incapable of shooting missiles at all, with one occasionally coming out if you spam the fire-normal button; otherwise it's all normal beam shots.

srb20026.gif

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I just realized you can't shoot any super missiles either.
 
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Something's wrong with Samus missiles.

Whenever I press fire-normal she shoots her normal beam before a delayed missile follows right after, this is consistent in single player even when she's the only addon loaded.
do you have both fire and fire-normal bound to the same button? i just tested it out and it seems to have replicated the issue. not sure what else could be happening.
 
Found a bug where when I move the camera to the right it thinks I fired the arm cannon
That is bug related to how Controllers work in SRB2, where "Fire" and "Fire normal" are tied to moving the Right Stick Left/Right. This can be changed by changing the "Fire(Normal)" Axis option to "none" in controller settings.
If you're on keyboard? I don't know.
 
That is bug related to how Controllers work in SRB2, where "Fire" and "Fire normal" are tied to moving the Right Stick Left/Right. This can be changed by changing the "Fire(Normal)" Axis option to "none" in controller settings.
If you're on keyboard? I don't know.
Did this and it fixed the issue
 
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