• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Mega Sonic Adventure WAD thingy

Status
Not open for further replies.
W

Wazzup?_10

Guest
This is not 1 of those boring Wads where people just make every level an SA level and add some maps. This one edits the enemy sprites(See chart below), adds 3 new skins, makes each level SA, and adds Egg Carrier, Mystic Ruins, Station Square, and Chao garden. Each new level has a teleporter to a new section, where you play the level of the new section.
Enemy Chart
Crawlas become Tanks,
Crawla Commanders become normal beetles,
Jetty-Syn gunners become hovering GUN human-bot,
Jetty-Syn bombers become bomb beetles,
and if I missed anything tell me.
However, as you can probably tell, this will take like a year to finish, so if anyone wants to help, post. I'll be editing enemy sprites.
Worker chart
Wazzup?_10=enemy sprites.

EDIT: You can do part of a job, also there's a new job:Making Cutscenes.I'll send you the new SOC and you edit it in the SOC editor to make cutscenes.It would be appreciated to make it animated(Make the time 1 tick and make each picture look barely different.).
 
JTE made 1 in SPmoves(Actually, I haven't unlocked it, but I saw the secrets list.).
 
I love how he acts like the whole thing is finished, and then he suddenly springs "oh but itll take a year" on us. I thought he actually did something. <:0
 
Chaos Zero 64 said:
That one kinda sucked. The chao flew poorly above your head, and it wasn't really a Chao Garden.

I also this page with other creations of JTE that had a chao garden where the chao were gray crawla thingies and they were enemies so you could relieve your stress with them.
 
I'd help but this stick up my ass is getting so long it's beginning to hurt. Oh, and it'd be like the tenth project I'd currently be working on, so no, I'll pass.
 
"Chao World SPM" wasn't actually intended to be a real "Chao Garden", I never finished the real one I had planned. In fact, it was first called "the Playing Feild" (misspelling and all) and I had renamed it out of regret for dumping my Chao World project prior to making SPMoves (Which, of course, Omega had taken over as well) ...

And I didn't make the one where you kill the Chao, okay? :? I stole it and bound it to Digiku's "Deathmatch Lobby" zone and it was my first level wad and enemy mod, though I didn't actually do anything more then add the enemys to the map, replace the graphics for the robot pop with empty sprites, replace the sound effects with Chao sounds, and possibly add Chao music. Then I added a custom autoexec.cfg that started the game with the wad and the Chao in god mode and everything so the cute little Chao wouldn't hurt you and whatnot. Pretty advanced for my first wad that wasn't just a character wad, no?

I have been longing to make another Chao system for SRB2JTE, but where's the time to make such things when I have to work on adding Metal Sonic's abilitys, PSO mode's items, adding to JTEBots, fixing random bugs I made here and there, and everything else?... And in addition to my other SRB2JTE work, I still have to finish fixing up Lightbulb Factory Zone. :?
 
I'm sorry, but the project is bound to fail, it seems the only projects that haven't failed is Mystic Realm and SASRB2.
 
Shuffle said:
the only projects that haven't failed is Mystic Realm and SASRB2.
SPMoves failed? :cry: Sure it was never 'complete', but can you ever call a never-ending project complete?
 
Look, man, I'm going to save you an incredible amount of grief and lock this topic.

Do not create insane goals without having done anything yet. Do not make promises you cannot keep.

For first projects, set your goals much lower. Creating a single player stage is enough work. Never mind a full mod. Start small, and work your way up.

If, at a later time, you have created a significant amount of work on your mod, this or whatever you generate in the future, I highly encourage you to post about it in a new topic with screenshots and maybe a demo. However, it's pretty obvious that you're just talking about what you WANT to make instead of talking about what you actually ARE making.

Lock.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top