TheDoctor
Member
I decided to copy my Sonic Colors model and change it's frames to be a bit more like Lost World, but when I tried playing with the md2 in-game, SRB2cb would crash right when SRB2cb would be turned on. Here is screenshot of what I mean:
This is not my first (nor best) md2 model, but I know from my knowledge that it should work, here is the actuall md2 for people who wish to see what the problem is:
http://www.mediafire.com/download/3y832cp0h06d33u/SonicNew.md2
There is no actuall information about the actual crash I can give, for I do not know anything about the crash, or what caused it excluding from the fact that it occurs.
EDIT: Some more info about this md2 incase you want to know:
VERTS: 2268
Faces: 3592
Tris: 3592
According to blender, the model has 3592 triangles, and (correct me if I am wrong), the limit is 4096 right? So it should work in those terms.
EDIT2: Since I didn't upload the textures along with it, here are some pictures to show that the textures are normally in-place:
This is not my first (nor best) md2 model, but I know from my knowledge that it should work, here is the actuall md2 for people who wish to see what the problem is:
http://www.mediafire.com/download/3y832cp0h06d33u/SonicNew.md2
There is no actuall information about the actual crash I can give, for I do not know anything about the crash, or what caused it excluding from the fact that it occurs.
EDIT: Some more info about this md2 incase you want to know:
VERTS: 2268
Faces: 3592
Tris: 3592
According to blender, the model has 3592 triangles, and (correct me if I am wrong), the limit is 4096 right? So it should work in those terms.
EDIT2: Since I didn't upload the textures along with it, here are some pictures to show that the textures are normally in-place:
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