rocky
Kay
Ok here's the thing. I have 2 md2.dat, one for srb2 on opengl and another one for srb2CB. Don't worry, they are in seperate folders and when I need one, the other goes to another folder so that it doesn't mess up.
However, here's my problem. The normal md2.dat, that was given to me, works perfectly on normal srb2 (opengl).
But the md2.dat to srb2cb doesn't seem to work. For example I have it like this:
classicamy classicamy.MD2 3.0.0.0
Sonic sonic.md2 3.0.0.0
It doesn't affect the sonic skin, however after I add a wad including classicamy, it works perfectly, but Sonic model still doesn't show up...
Any suggestions?
However, here's my problem. The normal md2.dat, that was given to me, works perfectly on normal srb2 (opengl).
But the md2.dat to srb2cb doesn't seem to work. For example I have it like this:
classicamy classicamy.MD2 3.0.0.0
Sonic sonic.md2 3.0.0.0
It doesn't affect the sonic skin, however after I add a wad including classicamy, it works perfectly, but Sonic model still doesn't show up...
Any suggestions?