Map 16

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Sky Ninja

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I, out of curiosity, opened soar.dta in xwe, and it had the sprites from Sonic into Dreams, and level 16. Upon opening it in SRB2 Doom Builder, I found it was a single line, covered in linedef executers, and items all off to the side. Was this a testing level or something?
EDIT: Upon warping here, I got an error about an fof with a negative hieght.
 
MAP16 is RVZ zone, which is uber secret. It's corrupted when you open it in a map editing program, the EXE automatically fixes the corruption, and the negative height FOF is intentional to keep people out of warping there.
 
Kaysakado said:
Because they programmed it to know how.

Actually, not all the data for Red Volcano Zone is in soar.dta. In fact, the rest is hardcoded into the program.
 
So, the data is seperated at the beggining, but when you are warped there by RedXVII, the exe merges the data, Right?
 
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