Yacker
Metallic
I was just preparing the last bits of an oldc submission me and someone else have been working on, but we can't seem to figure out what's wrong with the maincfg. It crashes, and the log.txt gives no insight as to why. Removing the maincfg works fine. Here it is:
MainCfg
GameData = unchartedterritory.dat
Clear Unlockables
Clear Emblems
Clear ExtraEmblems
Clear ConditionSets
Emblem 1
Hint = censored
Type = Global
X = -240
Y = 3872
Z = 8
MapNum = 1
Sprite = A
Color = SKINCOLOR_WHITE
Emblem 2
Hint = censored
Type = Global
X = 176
Y = -20256
Z = -1118
MapNum = 1
Sprite = B
Color = SKINCOLOR_WHITE
Emblem 3
Hint = censored
Type = Global
X = 17936
Y = 1408
Z = 368
MapNum = 1
Sprite = C
Color = SKINCOLOR_WHITE
Emblem 4
Hint = censored
Type = Global
X = 4944
Y = 3584
Z = 1008
MapNum = 1
Sprite = D
Color = SKINCOLOR_WHITE
Emblem 5
Hint = censored
Type = Global
X = 2496
Y = -23104
Z = -638
MapNum = 1
Sprite = E
Color = SKINCOLOR_WHITE
ExtraEmblem 1
Name = Gotta Go Fast.
Objective = Get to the goal in under 4 minutes.
ConditionSet = 1
ExtraEmblem 2
Name = Score
Objective = Collect 50,000 Points.
ConditionSet = 2
Unlockable 1
Name = Emblem Hints
Objective = Collect one emblem
Height = 10
ConditionSet = 3
Type = EmblemHints
ConditionSet 1
Condition1 = MapTime 1 6300
ConditionSet 2
Condition1 = MapScore 1 50000
ConditionSet 3
Condition1 = TotalEmblems 1
Level 01
levelname = Shadow Castle
musicslot = 70
skynum = 103
weather = 3
RecordAttack = true
typeoflevel = Singleplayer,Co-op
LevelSelect = 1
GameData = unchartedterritory.dat
Clear Unlockables
Clear Emblems
Clear ExtraEmblems
Clear ConditionSets
Emblem 1
Hint = censored
Type = Global
X = -240
Y = 3872
Z = 8
MapNum = 1
Sprite = A
Color = SKINCOLOR_WHITE
Emblem 2
Hint = censored
Type = Global
X = 176
Y = -20256
Z = -1118
MapNum = 1
Sprite = B
Color = SKINCOLOR_WHITE
Emblem 3
Hint = censored
Type = Global
X = 17936
Y = 1408
Z = 368
MapNum = 1
Sprite = C
Color = SKINCOLOR_WHITE
Emblem 4
Hint = censored
Type = Global
X = 4944
Y = 3584
Z = 1008
MapNum = 1
Sprite = D
Color = SKINCOLOR_WHITE
Emblem 5
Hint = censored
Type = Global
X = 2496
Y = -23104
Z = -638
MapNum = 1
Sprite = E
Color = SKINCOLOR_WHITE
ExtraEmblem 1
Name = Gotta Go Fast.
Objective = Get to the goal in under 4 minutes.
ConditionSet = 1
ExtraEmblem 2
Name = Score
Objective = Collect 50,000 Points.
ConditionSet = 2
Unlockable 1
Name = Emblem Hints
Objective = Collect one emblem
Height = 10
ConditionSet = 3
Type = EmblemHints
ConditionSet 1
Condition1 = MapTime 1 6300
ConditionSet 2
Condition1 = MapScore 1 50000
ConditionSet 3
Condition1 = TotalEmblems 1
Level 01
levelname = Shadow Castle
musicslot = 70
skynum = 103
weather = 3
RecordAttack = true
typeoflevel = Singleplayer,Co-op
LevelSelect = 1