MacOS: Black isn't rendered as fully transparent with additive blendmode

Golden Shine

Speeding Gleam
Making the black a transparent background seems like a good fix to make the sprites fine, but it's just a minor discrepency with the Windows version.

Before making the black color a transparent background. (This only happens on MacOS)
srb20006-gif.87735


After making black fully transparent. (How it looks on Windows normally)
srb20011-gif.87991
 

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