It's a very pretty level. In fact, I just wandered around aimlessly for about five minutes with nobody else in there (And I didn't get tired of it. That's how pretty this level is.). The texturing is wonderful, and the music from that Final Fantasy GBA port truly adds to the experience. I never would have thought of combining the GRASSY flat and Mine Maze rock textures. However, there were a few flaws that hinder it slightly.
- You shouldn't have three monitors that respawn randomly in the same place. It heightens the chances of someone getting an Armageddon Shield, and anyone who pops all three at the beginning will be overpowered.
- Some of the water wasn't in Floor Over Floors. It's not necessarily a bad thing when the water's in a place nobody can reach, but...
- The water doesn't have any current or movement. This would significantly enhance the experience.
- The water's floor is directly at the level of the channel, and not lower. While I don't find this much of a problem, I myself have been criticized for the exact same thing. If you just changed the floor level by a couple fracunits, you won't have other people complaining about this.
- Rings should be closer together, and easier to grab.
And that's it. All in all, it's a beautiful level with multiple tiers and great texturing, and I thoroughly enjoyed it.