I decided to use lvlconv.exe, but when I start the conversion process, it says 'lumpmod is not an internal or external command' in every paragraph, and the level remains the same. Can someone please help?
The lvlconv.exe doesn't port everything. You're going to have to fix the textures and add the things manually. That means re-adding Player Starts, badniks, fixing sector effects.
It ports sector effects, things, linedefs, sidedefs, and so on. pretty much the only things it didn't port was the custom textures (they're awesome, btw)! But the prob is that I cannot run SLADE3. I said why in my above post.
The sector effects are ported but not correctly. I tried porting Sonic Circuit once and it changed all Star Post Activator sectors to an Ice/Sludge and Wind/Current sector. Same goes for things. Try using Doom Builder for the custom textures. Port the custom textures to the new palette and then open up the map and place the textures where they originally were.
Status
Not open for further replies.
Who is viewing this thread (Total: 0, Members: 0, Guests: 0)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.