Lump type changing problem with XWE

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wolfs

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Whenever I try to change an image(type 36) into a sprite(type 31) using change type, the type changes. But when I load it up in SRB2,the sprite I want to replace doesn't get replaced. When I open up the file in XWE again,the images I converted into sprites show up as images again. Does anyone know how to make the images NOT turn back into images?
 
Contrary to what you might believe, a wad file doesn't store any information related to the type of a lump. XWE just allows you to interpret it as different data.

What you're doing wrong is back when you inserted the lump. Did you place it between the adequate markers?
 
Neo Chaotikal said:
Did you place it between the adequate markers?
I don't think I have. But which markers do I need to use?
 
Floors go between F_START and F_END

GFX go between GX_START and GX_END

Patches go between P_START and P_END

Sprites go between S_START and S_END
 
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