lump editing

Shadocat

Member
if zonebuilder is a modified doom custom map editor then why does it not have a lump editor built into it?



(this is a stupid question but Im wondering why in general)
 
Trying to add all of SLADE's features to Zone Builder would take a lot of effort, both in terms of code and in terms of design, and the only real advantage would be a little more convenience, while bringing countless disadvantages such as added maintenance work.

Not only that, but there's already a lot of work coming up on the side of map editors: SRB2's UDMF implementation will require a separate map editor, which obviously has higher priority than trying to integrate an already-existing program that already works fine on its own.
 

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