Lugent's Menu System

Lugent's Menu System v2.0.2

Lugent

Lugenty
Lugent submitted a new resource:

Lugent's Menu System - menu

Behold!
A awesome client-side menu system by Lugent (that's me!).

Features:
  • 100% customizable (header, position, color, behaviour and more).
  • Multiple pages on the same menu.
  • Custom functions (handler, ticker and drawer).
  • No netcode dependent.

This is not reusable to avoid conflict with different versions of it.
Instead, here's a list of all the functions and variables exposed to use on your own menu:
[CODE lang="lua" title="Functions and...

Read more about this resource...
 
Just a question. Does the 'cvar' value in a menu index have to be a console variable? Or can it be a global variable?
 
Oh ok. It's just that I usually work with global variables instead of cvars, and I wanted to check. Although I was able to make a working cvar, I just prefer using global variables.
 
Last edited:
Hello! While experimenting with your system, I found an issue you might want to know about.

The sanity check around line 106:
Lua:
    if (page < 1) and (page > #self.Current) then

... does not trigger when it's supposed to; you placed an and operator where there should be an or operator instead.
 
just wondering... how do i make this work? i downloaded it and expected some way to have access to this menu, but i haven't found out a way to access it, some help would truly be appreciated
 
just wondering... how do i make this work? i downloaded it and expected some way to have access to this menu, but i haven't found out a way to access it, some help would truly be appreciated
Re-uploaded the addon to include the example menu, my silly mistake oops.
 
is there a good way to access "value" of a "menu option" that uses another table for its options?
 
is there a good way to access "value" of a "menu option" that uses another table for its options?
Perhabs like this?
1768190996394.png
 

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