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WARNING: pickup+.wad|LUA_BODY:20: attempt to index field 'target' (a nil value)
if not (actor.target.player.pflags & PF_ROPEHANG or actor.target.player.pflags & PF_ITEMHANG or actor.target.player.pflags & PF_CARRIED or actor.target.player.pflags & PF_GLIDING)
Are you calling P_TeleportMove, etc. every tic?
Yes, I am calling it every tic. The player still travels/teleport to wherever I want him to, but cannot change angle while teleporting.