BlazeFan1
Member
This is a simple question, I'm sure anyone who has ever designed a level can answer it.
Obviously, a level's border is not made of one gigantic sector. (At least, I hope not) New "rooms" of the level I would suppose are each their own sector or several sectors. However, I dont understand the process of putting sectors together. As far as I can tell, you'd have to delete certain walls of one sector to allow passage into a new sector, but that would really mess with thok barriers and all that stuff.
The page about this in the wiki is hazy at best (If in fact it is even there at all)
There must be a way to build a simple level that's more than one giant room. What do I have to do to connect two sectors without messing up my thok barriers?
Obviously, a level's border is not made of one gigantic sector. (At least, I hope not) New "rooms" of the level I would suppose are each their own sector or several sectors. However, I dont understand the process of putting sectors together. As far as I can tell, you'd have to delete certain walls of one sector to allow passage into a new sector, but that would really mess with thok barriers and all that stuff.
The page about this in the wiki is hazy at best (If in fact it is even there at all)
There must be a way to build a simple level that's more than one giant room. What do I have to do to connect two sectors without messing up my thok barriers?
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