Okay then, can you get the shatter FOF remotely linedef to work with any kind of trigger? It isn't particularly complicated, the front texture x offset is the tag of the FOF's target sector (the one in-level), and the y offset is the tag of the FOF's control sector (which means you need to give the control sector a tag).
Also, just in case, what kind of trigger linedef does the no more enemies linedef trigger when there are no more enemies? Once, Each Time or Continuous?