This is a new version of Lift Bridge Zone, a CTF map and Contest Winner of Sept/Oct OLDC.
I'm providing a large open space where players can create their own strategies and mess with some stuffs there. There are multiple paths to choice to cross a large lake with death pit. Each flag base is in a fortress. Between fortresses, a bridge (the main path and the easiest way to be shot), in its middle a lift-bridge, which can work either as a trap or as a way of saving someone from being shot.
The lift-bridge is controlled by switches installed behind the bases. Also, there are two pressurized air tubes under bridge sidewalks and isles with springs. You can cross the lake by using red springs located near the lake borders and spin-dash over water.
A simple design with some interesting stuffs to mess with.
The new version
Some people in Sept/Oct OLDC complained about "enormous water pit [that] lags the map" and some springs that don't help so much. Considering some ideas and criticisms I had received, I started thinking of how to improve the map.
Some of the major changes of this version:
Screenshots:
Videos, images and comments: Lift Bridge CTF Zone - Album
Download:
Lift Bridge CTF Zone - version 2 (256 KB)
Additional info:
Level: MAPA0 (Map 100)
Type of level: CTF
Playable in Easy, Normal, Hard skill levels
I'm providing a large open space where players can create their own strategies and mess with some stuffs there. There are multiple paths to choice to cross a large lake with death pit. Each flag base is in a fortress. Between fortresses, a bridge (the main path and the easiest way to be shot), in its middle a lift-bridge, which can work either as a trap or as a way of saving someone from being shot.
The lift-bridge is controlled by switches installed behind the bases. Also, there are two pressurized air tubes under bridge sidewalks and isles with springs. You can cross the lake by using red springs located near the lake borders and spin-dash over water.
A simple design with some interesting stuffs to mess with.
The new version
Some people in Sept/Oct OLDC complained about "enormous water pit [that] lags the map" and some springs that don't help so much. Considering some ideas and criticisms I had received, I started thinking of how to improve the map.
Some of the major changes of this version:
- CHANGE: map room slight more narrow;
- CHANGE: bridge length is slight shorter;
- CHANGE: new position for bridge's pillars and springs (now it's harder you fall into the death pit if you use springs that are at the beachhead);
- NEW: we have beaches!.... so "enormous water pits" are not so enormous;
- FIX: some rings were stuck under bridge;
- FIX: useless water FOFs were removed.
Screenshots:
Videos, images and comments: Lift Bridge CTF Zone - Album
Download:
Lift Bridge CTF Zone - version 2 (256 KB)
Additional info:
Level: MAPA0 (Map 100)
Type of level: CTF
Playable in Easy, Normal, Hard skill levels