zephyr
DTT
I'm having problems with a library map i'm creating. It's terrible in one word, with many flaws in it:
1. There's an area in a large room with a secret opening. The opening, is well...open and when you walk into the wall you go out the other end, into water, which introduces my next issue....
2. Basically the entire map has a border of water around the edge of it, which allows you to go down it in some areas. This Is something to do with the thok barrier, but I want to keep the ceilings of my map, not to mention the water renders everywhere but the sector that I wanted it to go to (sector 23)
3.And if that wasn't enough, I've had to seperate the higher platforms from the walls, otherwise the sector will disappear.
I apologize if I haven't searched the wiki properly, but I would appreciate any sort of help.
Oh, and you might want the WAD to see the problems.
Zip File - Mediafire.com
Thank You.
1. There's an area in a large room with a secret opening. The opening, is well...open and when you walk into the wall you go out the other end, into water, which introduces my next issue....
2. Basically the entire map has a border of water around the edge of it, which allows you to go down it in some areas. This Is something to do with the thok barrier, but I want to keep the ceilings of my map, not to mention the water renders everywhere but the sector that I wanted it to go to (sector 23)
3.And if that wasn't enough, I've had to seperate the higher platforms from the walls, otherwise the sector will disappear.
I apologize if I haven't searched the wiki properly, but I would appreciate any sort of help.
Oh, and you might want the WAD to see the problems.
Zip File - Mediafire.com
Thank You.