Level End Sign in OpenGL

GS_HD

Member
Level End Sign looks wrong in OpenGL the sign stand top clips through the character picture

Possible fix: cut the top portion of the stand sprite just below the top edge to fix
 

Attachments

  • srb20000.png
    srb20000.png
    762.1 KB · Views: 88
I confirm this happens a lot
Learned to live whit it but damn this small thing annoys me a lot :knuxsmug:
So much that I thought I had downloaded an unfinished version :lol:
 
We are aware of this bug as well as plenty of other issues related to sprite clipping in OpenGL. We are of course very interested in better parity between software and GL rendering, but it's not something we're able to work on at this time.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top