Ice
Pretty chill guy
I mean, honestly, though it may be otherwise, it doesn't seem like you guys are working on the game. No real news updates aside from a few minor fixes here and there, no new hints at progress with the planned levels and stuff, and really, no tangible evidence that the big things are being worked on (coughcoughlevels).
Sure, this game is free, but honestly. A fangame of sonic based on the legacy engine that has been in development for ten years still doesn't have the basic framework (to my knowledge) for all of the zones. By comparison, look at the levels being pumped out by the doom community. Not the community by the whole, of course, that would be unfair. But it would seem that a couple of authors can crank out a 30-level megawad in the span of a month. Hell, many of these megawads even introduce a myriad of new enemies, textures, even gameplay mechanics; all within a relatively short time.
So what's going on here? I'm honestly not understanding why this game is taking so long to get finished. Seems that the dev team is too strict on who gets in; they've got a fixed team doing everything. They all do some work and wind up demotivated, resulting in long stretches of time between updates because about nothing fresh is being tossed into the mix.
I imagine this is what's going on, but I'm not sure. I'm just wondering why this game is taking so long to develop. Please explain and discuss.
Sure, this game is free, but honestly. A fangame of sonic based on the legacy engine that has been in development for ten years still doesn't have the basic framework (to my knowledge) for all of the zones. By comparison, look at the levels being pumped out by the doom community. Not the community by the whole, of course, that would be unfair. But it would seem that a couple of authors can crank out a 30-level megawad in the span of a month. Hell, many of these megawads even introduce a myriad of new enemies, textures, even gameplay mechanics; all within a relatively short time.
So what's going on here? I'm honestly not understanding why this game is taking so long to get finished. Seems that the dev team is too strict on who gets in; they've got a fixed team doing everything. They all do some work and wind up demotivated, resulting in long stretches of time between updates because about nothing fresh is being tossed into the mix.
I imagine this is what's going on, but I'm not sure. I'm just wondering why this game is taking so long to develop. Please explain and discuss.