Hi,
I'm trying to get Linedef type 425, Change Object State, to work with SRB2 2.1 but it seems the linedef doesn't affect the character at all.
I uploaded a new version of the example wad following the instructions on the relevant article (https://wiki.srb2.org/wiki/Linedef_type_425). You can download the example wad and check if I'm doing something wrong.
It seems the linedef can parse the object state (i.e. S_PLAY_PAIN) but the linedef can't "apply" the state on the character. If I purposely mistype the object state the game will throw a warning, like "couldn't parse object state", which means the game can find the linedef and check the text string in the front upper texture field, but for some reason the character is not affected.
Am I doing something wrong?
Thanks in advance.
I'm trying to get Linedef type 425, Change Object State, to work with SRB2 2.1 but it seems the linedef doesn't affect the character at all.
I uploaded a new version of the example wad following the instructions on the relevant article (https://wiki.srb2.org/wiki/Linedef_type_425). You can download the example wad and check if I'm doing something wrong.
It seems the linedef can parse the object state (i.e. S_PLAY_PAIN) but the linedef can't "apply" the state on the character. If I purposely mistype the object state the game will throw a warning, like "couldn't parse object state", which means the game can find the linedef and check the text string in the front upper texture field, but for some reason the character is not affected.
Am I doing something wrong?
Thanks in advance.
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