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I've seen this happen before: Occasionally, if you move into a wall in 1.09.2 (Haven't seen it happen in 1.09.3.7 yet, but I haven't used the lattermost much yet due to the level select lock.) the camera starts to vibrate violently.
However, this isn't anything to do with SRB2 editing.
Was this in a fanmade level? If it was, it was most likely due to a lack of thok barrier. (assuming that he is reffering to the "hall of mirrors" effect)
Was this in a fanmade level? If it was, it was most likely due to a lack of thok barrier. (assuming that he is reffering to the "hall of mirrors" effect)
I noticed this while I was in a tight concave during an online game. I used F12 to spy on other people (which does the Reset Camera action), and when I went back to my character's view, the camera wobbled for a second and then settled down. Doom's concave collision sucks, and it probably won't ever get fixed. Seriously though, the camera glitch is not a big deal.
If you were wondering It has happened :wub: alot in levels that I place many springs in and have a REALLY REALLY high ceiling in :(. Also has made some levels siggsev like... green raceway zone! :?
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