Hi, new here, go to off-topic to see my hello message.
There's been a lack of wads recently, but there is a solution.
Most wads that have been made recently are really advanced, thus take a long time to make... why can't we just make basic wads?
What are basic wads? I define them as wads that are easy and reasonably quick to make.
The other thing may be lack of ideas. A list of ideas is below.
Marble Gardens Zone
A massive garden could be Act 1, there's a defined path, but some other paths that spring off it. The ending sign would be in front of a marble-looking wall.
Act 2 would be inside the ending place, turns out it was a massive building. With some nicely placed ledges and secret spots, this act could also be good for match and maybe tag games. The ending sign could be on the highest ledge, or maybe a random ledge. Maybe there could also be some fake ending signs.
Act 3 would be a long straight marble path, with a low ceiling, spikes and toxic water. When at the end there would be a floating platform with Robotnik 2 on it, (the one that shoots toxic water), a few Detons and the things that follow you around (can't remember the name of them right now...), defeat Robotnik 2 and you'd beat the level.
If anyone likes my ideas I'll post more. But these aren't levels I can make myself. Due to being a beginner myself... but I have loads of ideas.
There's been a lack of wads recently, but there is a solution.
Most wads that have been made recently are really advanced, thus take a long time to make... why can't we just make basic wads?
What are basic wads? I define them as wads that are easy and reasonably quick to make.
The other thing may be lack of ideas. A list of ideas is below.
Marble Gardens Zone
A massive garden could be Act 1, there's a defined path, but some other paths that spring off it. The ending sign would be in front of a marble-looking wall.
Act 2 would be inside the ending place, turns out it was a massive building. With some nicely placed ledges and secret spots, this act could also be good for match and maybe tag games. The ending sign could be on the highest ledge, or maybe a random ledge. Maybe there could also be some fake ending signs.
Act 3 would be a long straight marble path, with a low ceiling, spikes and toxic water. When at the end there would be a floating platform with Robotnik 2 on it, (the one that shoots toxic water), a few Detons and the things that follow you around (can't remember the name of them right now...), defeat Robotnik 2 and you'd beat the level.
If anyone likes my ideas I'll post more. But these aren't levels I can make myself. Due to being a beginner myself... but I have loads of ideas.