Fixed Lack of Perspective pans up the camera in reverse gravity when using flipcam

Status
Not open for further replies.

Majro

Member
As the title says, the camera pans up awkwardly when using OpenGL's Lack of Perspective in reverse gravity with flipcam.
This doesn't happen when flipcam is turned off.

The attached screenshots show the camera difference.
 

Attachments

  • srb20331.png
    srb20331.png
    260.7 KB · Views: 314
  • srb20332.png
    srb20332.png
    199.7 KB · Views: 298
Status
Not open for further replies.

Who is viewing this thread (Total: 0, Members: 0, Guests: 0)

Back
Top