Blaze The Cat
Member
A quickie bug:
Jointime does not increase during intermissions.
Contrary to the variable, because intermissions can still house players.
It would also be helpful if gamemap returned nil when not actually in a map.
Jointime does not increase during intermissions.
Contrary to the variable, because intermissions can still house players.
It would also be helpful if gamemap returned nil when not actually in a map.