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I've done a couple of tests, and it seems that if it's set to another time of day, the rest of the map has to have colourmapping applied to it to not look odd. Colourmaps make characters even more difficult to discern from the level- Tails players in particular- and also have the downside of making the red plane (the marker for the player when not on the brown convoy) blend into the clouds. I'm afraid there's effectively little I can do on this matter. The classic games have a precedent in Sky Chase, and the background's basically the same blue there as on Sonic himself, so I don't think there's any way I can change this.
Thanks for the criticism and suggestion, though!
Lol that's funny but you should fix it because it can be even annoiyng while playing this map.
Fun fact about Whirtles: They don't like low ceilings.
Now that's an impressive deed with the CEZ3 boss! Your level's starting to look really good, and if it gets finished it could rank up with Space chase zone or even be a part of it!