Okay, so hello.
I recently learned of this game while going on a Sonic fangame binge. I heard it really takes the classic games and expands their ideas into 3D. I quickly downloaded it.
Oh my fucking god what is wrong with these controls.
I'm playing as Sonic right now, and this has to be the most slippery game in existence. Sonic runs like he's on oil covered with ice that's been coated in vaseline all the damn time and it makes it impossible to do any kind of precise platforming without falling off. The only canon Sonic game this slippery is Shadow The Hedgehog. Try to line up a perfect jump but end up hitting W for one frame too long? Have fun seeing Sonic FLY at max speed over the platform and 8 miles away in the level! I cannot name the amount of times I've flown over the platform I want to hit because Sonic goes from 0 to MAX SPEED in half a second. Is it supposed to be like this? Because the classics were not like this at all. And yes, I am doing things like hitting down to brake instead of just letting go, but it's still absurdly slippery.
I don't know about you, but I played Sonic 1, 2, 3&K, and CD, and none of them were this slippery. You could actually PLATFORM.
Now don't get me wrong. I kept playing through and I REALLY want to like this game. The level design is absurdly confusing and labrynthine at best but I still find myself mesmerized by the sheer size and detail of these levels, and in the few times where I actually can get some platforming down it's a complete blast that really does remind me of the old school sonic games, but holy christ wrangling this game's controls every second to make basic jumps is mind-bogglingly absurd.
Also, is this game supposed to have a camera that makes Adventure 2: Battle and 06's look like masterpieces of cinematography? Because it frequently gets hung up on stuff and if you're next to a wall or in a tight space you can kiss seeing Sonic goodbye.
I'm using the standard WASD + Mouselook controls by the way.
I recently learned of this game while going on a Sonic fangame binge. I heard it really takes the classic games and expands their ideas into 3D. I quickly downloaded it.
Oh my fucking god what is wrong with these controls.
I'm playing as Sonic right now, and this has to be the most slippery game in existence. Sonic runs like he's on oil covered with ice that's been coated in vaseline all the damn time and it makes it impossible to do any kind of precise platforming without falling off. The only canon Sonic game this slippery is Shadow The Hedgehog. Try to line up a perfect jump but end up hitting W for one frame too long? Have fun seeing Sonic FLY at max speed over the platform and 8 miles away in the level! I cannot name the amount of times I've flown over the platform I want to hit because Sonic goes from 0 to MAX SPEED in half a second. Is it supposed to be like this? Because the classics were not like this at all. And yes, I am doing things like hitting down to brake instead of just letting go, but it's still absurdly slippery.
I don't know about you, but I played Sonic 1, 2, 3&K, and CD, and none of them were this slippery. You could actually PLATFORM.
Now don't get me wrong. I kept playing through and I REALLY want to like this game. The level design is absurdly confusing and labrynthine at best but I still find myself mesmerized by the sheer size and detail of these levels, and in the few times where I actually can get some platforming down it's a complete blast that really does remind me of the old school sonic games, but holy christ wrangling this game's controls every second to make basic jumps is mind-bogglingly absurd.
Also, is this game supposed to have a camera that makes Adventure 2: Battle and 06's look like masterpieces of cinematography? Because it frequently gets hung up on stuff and if you're next to a wall or in a tight space you can kiss seeing Sonic goodbye.
I'm using the standard WASD + Mouselook controls by the way.