Is there a way to make things reflect?

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Hmm, that may be as close as i can get, i'll look into it and see if i can create something based off that, thanks for the help.
 
Giving an object the MF_BOUNCE flag will make it reflect off of walls when it hits, overriding the missile explode behavior. This doesn't apply to floors, but if that's important you can use a bit of Lua scripting to reflect it when it gets close to the floor in that case.
 
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