Inserting Custom Textures

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Jman

PSO & Arad Senki addict
Ok I made a texture2 and put my own patches in, but It still doesn't work.
 
You also need to put the texture name in the PNAMES lump for it to show up. Also make sure that the textures are DOOM graphics.

If you have trouble with that, you can try using SlumpED, which can put the textures into TEXTURE1 and PNAMES lumps without messing up.
 
http://srb2wiki.sepwich.com/index.php?title=SLumpEd

I would copy srb2.srb then put the copy in the SlumpED folder and name it srb2.wad. You can use srb2.wad as the IWAD.

Once you put the textures in, convert to DOOM Gfx by right clicking the picture file.

After you did that, there should be a Add to TEXTURE1 when you right click the texture.

Once that is done, you should see new lumps with PNAMES and TEXTURE1.

Now rename TEXTURE1 to TEXTURE2.

*In the TEXTURE2 lump delete all the textures except the ones you put in. You can do this faster by clicking the delete button once, then press enter a bunch of times

Then you should be able to use your textures and see them with your map editor.

*NOTE you can just leave TEXTURE2 as is, but it will just be bigger size. I just tested deleting the other textures in the TEXTURE2 lump and all the regular textures in normal srb2 still worked.
 
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