Zwip-Zwap Zapony
Member
As the title suggests, if you check player.dta in Slade or something, you can easily find 2 obvious naming mistakes for Knuckles' frames. Okay, maybe not that obvious...
KNUXX*X* should probably be changed to KNUXX*Z*, and likewise KNUXZ*Z* should be changed to KNUXZ*X*. I mean, does Knuckles quickly switch which hand and foot is up and down on a wall when moving the camera from behind him to right of him?
I think it'd make "more" "sense" if his... spikes switch between up and down while climbing, rather than him switching whether his left/right hand/foot is up or down. The spikes switching would certainly look better if moving around him in multiplayer than the hands/feet.
None of you would ever guess someone would notice something as tiny as this. That's not a question, but a statement. I may be wrong, but still.Oh, and if anyone is up for a little bit of spriting, Knuckles is missing right-view angles for tipping.
KNUXX*X* should probably be changed to KNUXX*Z*, and likewise KNUXZ*Z* should be changed to KNUXZ*X*. I mean, does Knuckles quickly switch which hand and foot is up and down on a wall when moving the camera from behind him to right of him?
I think it'd make "more" "sense" if his... spikes switch between up and down while climbing, rather than him switching whether his left/right hand/foot is up or down. The spikes switching would certainly look better if moving around him in multiplayer than the hands/feet.
None of you would ever guess someone would notice something as tiny as this. That's not a question, but a statement. I may be wrong, but still.
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