Sparkz
Advanced FOFing Concepts
By now, a great many of you are probably aware of my project. I always appreciate your input and advice. I never would have pulled off much of it without all the help, so I'm back for more!!!
If you,ve kept up with the thread then you may also know that "I'll Begin" has offered his MD2 craft to model a large pipe for SSZ. He's pulled it together for me and I converted the model into an MD2. As advised in another help thread I created a generic sprite and a SOC for it. Everything works to this point!!! The SOC is functional and the pipe is represented in gameplay by the generic sprite
I've successfuly incorporated MD2s for all the heros in the game but going back and looking at it I don't know how it all works. Maybe it's me but I find the MD2 deal a little unintuative.
As such, I have no Earthly idea how to get the MD2 pipe onto my map.
Any ideas?
If you,ve kept up with the thread then you may also know that "I'll Begin" has offered his MD2 craft to model a large pipe for SSZ. He's pulled it together for me and I converted the model into an MD2. As advised in another help thread I created a generic sprite and a SOC for it. Everything works to this point!!! The SOC is functional and the pipe is represented in gameplay by the generic sprite
I've successfuly incorporated MD2s for all the heros in the game but going back and looking at it I don't know how it all works. Maybe it's me but I find the MD2 deal a little unintuative.
As such, I have no Earthly idea how to get the MD2 pipe onto my map.
Any ideas?