Image(sprite) angle question.

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GRINACE

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Hey it's me GRIN again. Im currently looking at the Srb2 Wiki and There is something that I don't understand. When putting the angles in the correct place. The Wiki is telling me that I don't need to use Eight sprites to make a rotation?

"See? 5 frames is a lot less than 8. The rotation used depends on which direction comes first - most SRB2 frames rotate clockwise, meaning the smaller number should come first in flipped frames. If your sprite rotates counter-clockwise"

For my main question. Because of the way I created my character (Slash) I need to use all eight sprites (Example below).

Bored sprites:
Straight look:
6crczgg.jpg


Front angle:
6apomix.jpg


And back angle
6gbzseo.jpg


So how would I be able to set it up with all eight sprites?

P.s. Using XWE and if this topic has been said before, my bad but I just need to know.
 
Alternatively, you can use A0 to fill the entire frame with a single sprite.

And the A1-A8 can be used to create mirrors of a sprite for another angle, as so:

Usual: Flips opposite side.
A1
A2A8
A3A7
A4A6
A5

Unusual: Flips odd rotations.
A1A5
A2A3
A7A4
A6A8
 
You can use A1-A8 to only the ones you need to use it on. Like, A1 A2A8 A3A7 A4A6 A5 Then B1 B2 B3 B4 B5 B6 B7 B8 etc.
 
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