It's a hard choice between changing either retraining the entire level design team, or hiring more people in the debug team...oh wait, I forgot they don't have a debug team, 'explains everything! =P (Okay, they probably do, but it kinda makes you wonder sometimes. >_< I am aware that certain games, like the GBA port of Earthworm Jim 2 never had one, which explains why the passwords never worked and it kept crashing on me randomly. O_o)