This WAS going to be my entry into the most recent contest - however, I got level designer's block, and now am unsure where to take it. Sucks, dunnit?
Well, therefore, I want to release the level - incomplete, like Incomplete Xmas Zone, but this time it's not an actual contest entry, nor is there really any way to complete the level (no exit sector). I just want some opinions on a few things how the level is, looks, feels, plays, etc. I think I'm onto something, but it needs some more work.
As a general idea, that little vista you get too look at on your left the instant the level starts is going to have another window on the other side, so you can see the exit - that's where it's going, at any rate. That way, if you look at the automap via DEVMODE or open it in a WAD editor, you can see where things are heading.
But enough with that, here's the SP level that hasn't made it (yet).
Agrobase Zone (Yeah, the name is kinda... awkward, IMO...)
Feel free to rate out of 10, I just ran out of space in the poll for all that.
Well, therefore, I want to release the level - incomplete, like Incomplete Xmas Zone, but this time it's not an actual contest entry, nor is there really any way to complete the level (no exit sector). I just want some opinions on a few things how the level is, looks, feels, plays, etc. I think I'm onto something, but it needs some more work.
As a general idea, that little vista you get too look at on your left the instant the level starts is going to have another window on the other side, so you can see the exit - that's where it's going, at any rate. That way, if you look at the automap via DEVMODE or open it in a WAD editor, you can see where things are heading.
But enough with that, here's the SP level that hasn't made it (yet).
Agrobase Zone (Yeah, the name is kinda... awkward, IMO...)
Feel free to rate out of 10, I just ran out of space in the poll for all that.