I finally got it... (56k, don't waste your time)

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^_0
MUST.... HAVE... AWSOME... TEXTUREZ!
*Crys*
Ah-hah. But God uses WIN32 computers, and god must be treated to the fully or your head will explode. :P
 
TheDarkArchon said:
You're making a fuss because of something that could've been done in a few minutes in XWE?
Think with your head for a second, Lostgame is a Mac user, and there is no Doom editor for Macs
 
Not only that, but the textures are hard-coded as an included file, so you can switch between the original and the SASRB2 textures real-time, in the game. n.n
 
Wow, I'm SO impressed. I mean, who wouldn't get a mac just for this?

It's so leet. I want it. It makes me cry for want of a mac.
 
Oh yeah, and...

Lostgame said:
Not only that, but the textures are hard-coded as an included file, so you can switch between the original and the SASRB2 textures real-time, in the game. n.n

That can be done in Windows with:

addfile SASRB2Tex.wad
addfile srb2.srb
 
FoxBlitzz said:
Oh yeah, and...

Lostgame said:
Not only that, but the textures are hard-coded as an included file, so you can switch between the original and the SASRB2 textures real-time, in the game. n.n

That can be done in Windows with:

addfile SASRB2Tex.wad
addfile srb2.srb
Yeah, it's fun switching textures like that. Like adding the Haloween coop WAD and "nightmarefying" a level.
 
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