Wrong. Unless you mean in consistency failures, you can use this in netgames.on Edge said:Fully function, not netplay compatible hyper SOC/Wad. Enjoy!
Yeah, that's generally what makes a SOC non-netplay compatible.SRB2 Guy said:unless you mean in consistency failures.
Well, he should still use MF2_LowGravity for uer jump height.Draykon said:That's a VERY bad move Kaysakado. You should NEVER use A_RingBox with a negative reactiontime unless under extreme circumstances.
Did that, more or less. Part of setting it to Mario mode.I'll Begin said:Though if you really want to make it harder to use online, you can disable every level and make Map16 the only one for each mode.
Btw, what happens when the number drops below zero?Draykon said:That's a VERY bad move Kaysakado. You should NEVER use A_RingBox with a negative reactiontime unless under extreme circumstances.
Draykon said:You get stuck in your death frames. You can still jump and spindash, but you cannot move horizontally in any way. (Spindash just makes you glow)