How would I make water rise and fall continuously?

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Delta

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I'm sure I've played in maps that have done this, I just can't seem to remember which wads to open up. I would like it if someone could explain how or refer me to a map that does this.
 
You need to tag a continuous ceiling mover to a water FOF, which is tagged to the sector where you want water to rise and fall.

Check the wiki for the specific linedef numbers, since I don't remember them off-hand.
 
They're both right. The floating platform method is the traditional method of moving water, while continuous movers can be used for just top/bottom of the block or for different speeds.
 
BlueZero4 said:
Jazz, you can leave now. :(

Tide is done with floating platforms. Learn how to make one of those, and make it use water.

Its not like I gave bad advice. =/

Both methods produce almost exactly the same effect. Personally, I used a ceiling mover on my lava CTF to more or less make the speed of rising and falling lava variable based on where it was in the cycle.
 
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