How would a SRB2 Web Port with Netgame work?

Would you have to code in HTML5? JavaScript? Possibly remove features? Leave your opinions here. I’ll read them.

knowing how we already have a web version of srb2 that doesnt have netgame functionality, an unstable version of srb2 which can barely get past CEZ2 (at least on IOS phones.) without just straight up crashing. i doubt it could happen. but it would be cool if it did.
 
If you want to know the technical details: there's this technology called WebRTC which the web port requires to do netgaming. Normal SRB2 uses a technology for netgaming called UDP.

WebRTC and UDP are not compatible out-of-the-box. However, if you wanted to, you could rig up WebRTC so that SRB2's netcode would understand it.

It just takes a lot of work because you have to build the rig on both normal SRB2 and web SRB2. So you would write a lot of new code in both C and JavaScript. As the maintainer of web SRB2, I can't commit to that at this time... sorry!
 

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