How to port character wads?

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Mr.Black

Got better at Piano!
It's been done many times, but nobody never really told me how to port wads from 1.09.4 to 2.0. (Lock this topic if you want to.) Please give me instructions.
EDIT: Wrong form. Sorry. I think this goes in editing help?)
 
Well for levels you got to use a program. (someone help with the name)
Then for characters you go into each sprite and convert to the new palette
 
Well for levels you got to use a program. (someone help with the name)
Then for characters you go into each sprite and convert to the new palette
O_O New palette?! How am I supposed to do that?! (I use slumped as my wad editor.)
 
Oh yeah, I forgot about the variables and the difference in frames. Read http://wiki.srb2.org/wiki/Character_WAD_Tutorial to see what things are different from 1.09.4 Character wads and 2.0.x Character wads. You may not be able to completely port the WAD 100% if the original wad had certain attributes (like lightdash and so on).
 
Ah, you use SLumpEd. Well, I think you need to close SLumpEd each time you change the IWAD. You might want to try XWE anyway, since it has better conversion (though it probably isn't too noticeable when converting to 1.09.4 to 2.0.x).
 
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