Yeah, that's the way.I'll Begin said:Exactly. how are we supposed to know what floor heights resemble what stages?
I'm thinking it's something along the lines of
1 = MAP01
69 = MAP69
101 = MAPA1
and so on, but I don't know that for sure.
Linedef Type 71
From SRB2 Wiki
Tag this to an Exit Sector (Sector Type 982) to exit to a custom level, overriding the one set in the map header. The map number you go to is indicated by the front sector's floor.
Ok.BlueZero4 said:Err, sorta. That's a linedef special, and you know linedefs have two sides, right? Each linedef has a front and a back side, and which side is which is indicated by a little mark on the middle of the line. Whichever sector the front side of your linedef is attatched to, that's what value the line reads off of. In control sectors, more often than not, the front side is the control sector. The only time this wouldn't be true is when you're doing something rather wierd, which isn't advised.