thanks i will try thisDepending on the music, you first might want to learn how to loop it.
If your mod is a PK3, create a folder and name it to "Music". If it is a WAD file, you should be able to skip that first step. Afterwards, just add the music using the import files button (control+shift+I).
Alright, so just to know, what is the extension of the music file? Many use .ogg (or .mid for MIDI music only) for their music, but wav should be able to work as well.thanks i will try this
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it didnt work
i want it to work in a mapAlright, so just to know, what is the extension of the music file? Many use .ogg (or .mid for MIDI music only) for their music, but wav should be able to work as well.
Second, are you trying to get the music to appear in the game using the tunes command or are you trying to get it to work in a map? If it's the second one then adding your music to SLADE is the first step on getting it to appear in your map. You would have to add "Music = <file name>" to your MAINCFG.
Alright. So first off, try to make your file extension a .ogg, and that you add "O_" to your music file, an example for one would be O_doom.i want it to work in a map
Music = <file name>
Music = doom
Level 01
Levelname = Greenflower
Act = 1
Music = doom
Show us your level header, please. Also please show us your music file inside your addon in SLADE.it still didnt work
Show us your level header, please. Also please show us your music file inside your addon in SLA
You have configured your level header incorrectly. You do not use the O_ prefix when specifying which track to use, even though it's a necessary part of the filename. "Music = O_GFZ1" should instead be "Music = GFZ1".
No problem! Happy I could help.thank you, you are a legend