How long do you think it takes to make decent content?

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I'm probably not the best to say, considering that my best known public level is the MS's most hated, and I haven't released much, but Frozen Temple took 2 days, Srb2 City V1 took one day and Scattered Skies took 1 day too. Field of Dreams I can't say, because originally that was a corkboard wad that I tried to remodel for match. I'm trying to de-lag that though.

But overall, I'd say that for a decent end product, Time + Experience + Feedback = Epic, as feedback really does help a lot.
 
You people are neglecting EXEs! :<

For a decent EXE, it all depends on what you're doing, but something that takes a few lines of code and little time generally isn't acceptable. Except in the case of beta builds.
 
Yeah, feedback too is instrumental. If you're not publicly beta testing your WAD, then at least share it with a small group of testers. Even the latter alone helps.
 
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