How exactly does the reverse gravity work?

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Kaysakado

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Does it automatically flip you over if you're in a sector with negative gravity, or the gravity command was used? Or is it a linedef executor and on a player-by-player basis? Or do both work?
 
If you have DEVMODE enabled, you can use the GRAVFLIP command to flip yourself at will. Only works in SP, obviously, since gravity can't be used in MP whatsoever.
 
THANK YOU! I can't tell you how many times I've been in a Match/Tag server and the n00b host sets gravity to either 666 or -20. ("Can't Jump" or "can't leave hurt frames")
 
Kaysakado said:
Since we're asking questions anyways, is a suicide command implemented yet?
Uh...no?

That's the last thing we want in match/ctf. "Instead of giving you the points you deserve, I'm going to kill myself and lose points instead to prevent the round from ending."

How completely unfun.
 
Mystic said:
Kaysakado said:
Since we're asking questions anyways, is a suicide command implemented yet?
Uh...no?

That's the last thing we want in match/ctf. "Instead of giving you the points you deserve, I'm going to kill myself and lose points instead to prevent the round from ending."

How completely unfun.
Well, not for multiplayer. I thought it would be good for testing levels out in SP.
 
Mystic said:
That's the last thing we want in match/ctf. "Instead of giving you the points you deserve, I'm going to kill myself and lose points instead to prevent the round from ending."

How completely unfun.

A nice way avoid that is to prevent it's use if the player was attacked within the last X seconds.

'Course, disabling it outright is good, too.
 
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