If you haven't gotten the picture yet, create an intangible, invisible FOF below said sector(s) inside the map. Give it a red colormap that pulsates. Use the executor to make the intangi', invisi' FOF rise into the sector instantly. Play SFX and add THZ alarms as needed.
If you didn't understand any of that, the quick answer is "Look at THZ2."
If you haven't gotten the picture yet, create an intangible, invisible FOF below said sector(s) inside the map. Give it a red colormap that pulsates. Use the executor to make the intangi', invisi' FOF rise into the sector instantly. Play SFX and add THZ alarms as needed.
If you didn't understand any of that, the quick answer is "Look at THZ2."
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