how do i create loops like in sonic generations / frontiers

something like that would be very complicated, but still possible. A lot of sectors overlapping each other with a lot of tags. It won't be a perfect loop.
 
You wouldn't be able to make a perfectly functioning physics loop without doing stuff a lot more complicated than ~99+% of the community is capable of doing. However, as mentioned above you could create a convincing looking loop in the geometry, and there's a few different techniques you could do to make it "functional", such as to script movement through it similar to a zoom tube (which is generally how Generations would do it, though in Generations it's more convincing), or to flip the gravity upside down on the upper half of the loop.

It would seem as though in regards to physics, perfect loops are getting figured out for the 2.3 update. However, there's still no perfect solution to the multiplayer issue of seeing other players 2D sprites going on the loop from certain angles.
 
Unfortunately,you cant make a fully functioning loop like in Generations/Frontiers (unless you follow what Time Gear said),as loops arent coming before 2.3 comes out.
 

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