To make a platform disappear, you make a control sector with 445 as one of it's sides. The tag does not matter. Next, you go to its texture offsets, and you will see two 0s. The first 0 is the x offset, and the second 0 is the y offset.
You need to make the x offset match the tag of the sector in your map that the platform is in.
You also need to make the y offset match the tag of the control sector of the platform you made.
Don't forget to make it trigger with a linedef executor. But you should be able to see it in my example above.
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