jessethehedgehog
Member
I've been trying to find a way to make a Sonic Adventure game and after playing this, it made me want to use whatever the makers used so i can get the 3D environment.
Graphic Design is where you learn to use Photoshop.
Computer Graphics is where you learn how to MAKE Photoshop.
furyhunter600 said:If you have ever seen a map with missing sidedef textures in Software mode, you'll notice that the sector's flat above or below it will repeat beyond the sidedef. This is to show how SRB2/DooM doesn't make REAL 3D in software, it just streches, skews, and repeats graphics in an order to look realistic. It's no wonder why Software can get progressivly slower as you make levels with more sectors and sidedefs.