[deleted user2]
Member
When I change the character's skin to Tails, the tails do not display. What do I need to do, to get the tails to display?
This is hard to explain in a title. Essentially, I have this idea on creating a "Character Cloning" setup. It's just about done, but I've got a couple major issues.
SOLVED:
1. The character goes through animations too quickly.
UNSOLVED:
2. I can't spawn Tails' followitem.
I've tried adding "followitem = MT_TAILSOVERLAY" in S_SKIN but that didn't work. I'm guessing it wants you to add sprites for that, but I'm trying not to add more sprites than necessary.
(For the setup, I only have LIFE, SIGN, XTRA and a blank STANDA0 in terms of images)
Edit: Here's some more information on what I'm doing.
I'm spawning a dummy player, and having that perform all of the player's actions. It's not perfect, and there's obviously places it won't show up, but it gets the job done more or less.
SOLVED:
1. The character goes through animations too quickly.
UNSOLVED:
2. I can't spawn Tails' followitem.
I've tried adding "followitem = MT_TAILSOVERLAY" in S_SKIN but that didn't work. I'm guessing it wants you to add sprites for that, but I'm trying not to add more sprites than necessary.
(For the setup, I only have LIFE, SIGN, XTRA and a blank STANDA0 in terms of images)
Edit: Here's some more information on what I'm doing.
I'm spawning a dummy player, and having that perform all of the player's actions. It's not perfect, and there's obviously places it won't show up, but it gets the job done more or less.
Last edited: